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  • Home
  • Shop
  • FAQ's
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    • Custom illuminated Grips
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SIM ART BY PINEAPPLEGRIPS - GUIDE TO INSTALLING YOUR FANATEC FORMULA WHEEL

ALWAYS TAKE YOUR TIME WHEN CARRYING OUT THE FOLLOWING. IF IN ANY DOUBT ABOUT THE PROCEDURE DO NOT HESITATE TO CONTACT US.


WHEEL DIS-ASSEMBLY (PARTS 1 TO 22)

ATTACHING THE SIM ART ADAPTERS (PARTS 23 TO 56)

INSTALLING YOUR SIM ART (PARTS 57 TO 69)


Tools Required...

Wheel Dis-assembly: Removing the Toggle Switch Rubber Covers (part 1)

Wheel Dis-assembly: Removing the Toggle Switch Rubber Covers (part 1)

Philips Head Precision Screw Driver PH2. (The end needs to be narrow enough to fit into the grip screw holes. 


Philips Head Precision Screw Driver PH0 (Shaft length needs to be at least 100mm long for the stainless steel stand-off and Wall Display installations)


Cloth (to protect and rest your steering wheel on during disassembly/assembly. Bird pattern

is optional).


2.0mm A/F Hex Key (Allen® Key). 


2.5mm A/F Hex Key (Allen® Key). 


3.0mm A/F Hex Key (Allen® Key). 


4.0mm A/F Hex Key (Allen® Key). Ideally long reaching.


Tweezers (sharp pointed).


Long Nosed Pliers.


Small container to keep all your removed screws, washers etc safe.


We supply you with a blue plastic thin edged tool (Spudger). This can be found in the fixings/fastenings bag supplied.


Spirit Level (not shown)

Wheel Dis-assembly: Removing the Toggle Switch Rubber Covers (part 1)

Wheel Dis-assembly: Removing the Toggle Switch Rubber Covers (part 1)

Wheel Dis-assembly: Removing the Toggle Switch Rubber Covers (part 1)

Remove the two rubber covers from the

toggle switches. They just pull off easily (store in your small container).
 

Wheel Dis-assembly: Removing the Top Rear Fasteners (part 2)

Wheel Dis-assembly: Removing the Toggle Switch Rubber Covers (part 1)

Place the wheel on its front and remove the top two (3mm dia. x 15mm long countersunk) Screws for plastic. A 2mm A/F Hex Key is required (store the screws in your small container)


Place the wheel on its back for the next part.

Wheel Dis-assembly: Removing the Front Fastenings (part 3)

Wheel Dis-assembly: Removing the Toggle Switch Fasteners (part 4)

Remove the 8 front wheel plate screws.


Qty 4: 3mm dia. x 15mm long countersunk

screws for plastic). A 2.5mm A/F Hex Key is required.  (store the screws in your small container).


Qty 2: M4  x 18.5mm long "special"

countersunk screws. A 2.5mm A/F Hex Key is required.  (store the screws in your small container).


Qty 2: M4  x 16mm long countersunk screws. A 2mm A/F Hex Key is required.  (store the screws in your small container).


The rear bottom cover is now also removable.

Wheel Dis-assembly: Removing the Toggle Switch Fasteners (part 4)

Wheel Dis-assembly: Removing the Toggle Switch Fasteners (part 4)

Wheel Dis-assembly: Removing the Toggle Switch Fasteners (part 4)

Using long nosed pliers, carefully undo the

M6 thin nut on the two toggle switches. Remove the nuts and serrated washers (store in your small container).



Wheel Dis-assembly: Removing the Rotary Knobs (part 5)

Wheel Dis-assembly: Removing the Toggle Switch Fasteners (part 4)

Wheel Dis-assembly: Removing the Toggle Switch Fasteners (part 4)

Using the blue "spudger" provided, carefully lift the sides of the rotary knob. Work your way around the sides of the rotary knob, gently rocking and lifting until it is loose. 


Repeat for the other two rotary knobs (store in your small container).


Note:  We also sell custom coloured aluminium Rotary Knobs if you haven't already purchased this upgrade. (See also parts 25 to 26 for more information)

Wheel Dis-assembly: Removing Rotary Knob Fasteners (part 6)

Wheel Dis-assembly: Unplugging the Paddle Connectors (part 7)

Wheel Dis-assembly: Unplugging the Paddle Connectors (part 7)

Using long nosed pliers, carefully undo the M9 thin nut on the three rotary knobs. Remove the nuts, serrated washers and clear plastic protective washers (store in your small container).


Place the wheel on its front for the next part.

Wheel Dis-assembly: Unplugging the Paddle Connectors (part 7)

Wheel Dis-assembly: Unplugging the Paddle Connectors (part 7)

Wheel Dis-assembly: Unplugging the Paddle Connectors (part 7)

Unplug the two paddle connectors.


Be very careful when unplugging these. Gently rock them whilst lifting. Hold the female part of the connector so its not being pulled up from the PCB (it's possible to pull this off from the soldering points of the PCB if you are aggressive in unplugging the connectors. Just take your time and everything will be fine).

Wheel Dis-assembly: Removing the Paddles (part 8)

Wheel Dis-assembly: Unplugging the Paddle Connectors (part 7)

Wheel Dis-assembly: Removing the Grip Retaining Screws (part 9)

For APM, MPM and Standard (non-magnetic) Paddle Modules: 


Remove the modules completely. There are two (M5 x 12mm long Socket Cap Head) screws holding each APM in place. A 4.0mm A/F Hex Key is required. A long reach one is recommended to make the job easier, but not essential (store the screws in your small container)


It can be quite common for the screws to end up attached to the strong magnets, on the rear of the APM. Do not worry, just use tweezers to recover them :-)

Wheel Dis-assembly: Removing the Grip Retaining Screws (part 9)

Wheel Dis-assembly: Unplugging the remaining Internal Connectors (part 11)

Wheel Dis-assembly: Removing the Grip Retaining Screws (part 9)

Remove the grip retaining screw  (2mm

dia. x 10mm long Phillips Pan Head Screw for plastic). 


One on each set of grips. A Phillips P0 screwdriver is required. (store the 2 screws in your small container).


Wheel Dis-assembly: Removing the Wheel Rear (part 10)

Wheel Dis-assembly: Unplugging the remaining Internal Connectors (part 11)

Wheel Dis-assembly: Unplugging the remaining Internal Connectors (part 11)

Gently lift up the rear cover to reveal the connected ribbon cable. Make sure you do not pull or strain this connection. 


Disconnect the ribbon. You will need to

remove the silicone that surrounds it 

(if this is the first time it's ever been disconnected).


Carefully rock the connector as you pull up to disconnect it. Try not to put any excessive strain on the PCB.


The rear cover can now be removed.

Wheel Dis-assembly: Unplugging the remaining Internal Connectors (part 11)

Wheel Dis-assembly: Unplugging the remaining Internal Connectors (part 11)

Wheel Dis-assembly: Unplugging the remaining Internal Connectors (part 11)

Unplug the thumb encoder and rumble

motor connectors.


Wheel Dis-assembly: Unclipping the Rumble Motor Wires (part 12)

Wheel Dis-assembly: Unclipping the Rumble Motor Wires (part 12)

Wheel Dis-assembly: Unclipping the Rumble Motor Wires (part 12)

Carefully unclip each rumble motor cable from the PCB's retaining t-slot.


 


Wheel Dis-assembly: Removing the PCB (part 13)

Wheel Dis-assembly: Unclipping the Rumble Motor Wires (part 12)

Wheel Dis-assembly: Unclipping the Rumble Motor Wires (part 12)

Remove the 6 (3mm dia. x 8mm long Flanged Head Phillips) Screws with a suitable Phillips screwdriver.  (store in your small container).

 
You can now carefully lift off the PCB.


There is a risk that the 11 small white rubber switch covers will fall off the PCB. You have the option later to store these in the Quick Release Assembly (see parts 23 and 24). Meanwhile, please store these in your small container.
 


Wheel Dis-assembly: Removing the Grips (part 14)

Wheel Dis-assembly: Unclipping the Rumble Motor Wires (part 12)

Wheel Disassembly: Removing the Grips (part 15)

The bottom LED lens should be in the position (as indicated by the screwdriver on the photo) or you will find it still attached to the PCB. Make sure it is positioned as shown.





Wheel Disassembly: Removing the Grips (part 15)

Wheel Disassembly: Attaching Two Grip Halves Together (part 16)

Wheel Disassembly: Removing the Grips (part 15)

Remove the 3 (2.5mm dia. x 8mm long Pan Head Phillips) screws for plastic, on the rear half of the grip, using a Phillips PH2 Screwdriver.


You can now remove both halves of the grip from the wheel plate. 

  

***WARNING***DO NOT TURN OVER THE WHEELPLATE WHEN REMOVING THE GRIPS as all the buttons will fall out.


Repeat for the other grip. 


Wheel Disassembly: Attaching Two Grip Halves Together (part 16)

Wheel Disassembly: Attaching Two Grip Halves Together (part 16)

Wheel Disassembly: Attaching Two Grip Halves Together (part 16)

Fold the rumble motor wires inside of the grip half as shown.

Wheel Disassembly: Attaching Two Grip Halves Together (part 17)

Wheel Disassembly: Attaching Two Grip Halves Together (part 16)

Wheel Disassembly: Attaching Two Grip Halves Together (part 16)

Take the 3 (2.5mm dia. x 8mm long Pan Head Phillips) screws for plastic and re-join the two grip halves using a Phillips PH2 Screwdriver. 


Also take the 2 grip retaining screws (2mm

dia. x 10mm long Phillips Pan Head Screw for plastic) from the storage container and reattach one to the rear of the grip assembly. This is purely to act as a "storage" place for the screw when they are displayed.


Repeat for the other grip assembly.

Wheel Dis-assembly: Removing the Quick Release Adapter (part 18)

Wheel Dis-assembly: Removing The Quick Release Adapter (part 19)

Wheel Dis-assembly: Removing The Quick Release Adapter (part 19)

Remove the four M5 x 14mm Long Socket Cap Head Screws. A 4.0mm A/F Hex Key is required.  


Remove the Quick Release Adapter Outer Sleeve from the Rear Cover.


Note: QR1 Design is shown but the dis-assembly is the same for the QR2 design.


Wheel Dis-assembly: Removing The Quick Release Adapter (part 19)

Wheel Dis-assembly: Removing The Quick Release Adapter (part 19)

Wheel Dis-assembly: Removing The Quick Release Adapter (part 19)

Re-attach the four M5 x 14mm Long Socket Cap Head Screws. A 4.0mm A/F Hex Key is required. 


This holds the metal Chassis on the back of the Rear Cover in position.






Wheel Dis-assembly: Removing The Quick Release Adapter (part 20)

Wheel Dis-assembly: Removing The Quick Release Adapter (part 19)

Wheel Dis-assembly: Removing The Quick Release Adapter (part 21)

Remove the four M4 x 25mm* long Socket Cap Head Screws from the  Quick Release Adapter Pin Assembly. A 3.0mm A/F Hex Key is required. 


(store the screws and circular plate in your small container)


*Note: Screw length will vary if using a QR2.



Wheel Dis-assembly: Removing The Quick Release Adapter (part 21)

Wheel Dis-assembly: Removing The Quick Release Adapter (part 21)

Wheel Dis-assembly: Removing The Quick Release Adapter (part 21)

Carefully remove the Pin Assembly from the Rear Cover. You will need to orientate the ribbon cable's end connector longitudinally to pass through the hole. DO NOT FORCE IT.







Wheel Dis-assembly: Removing Paddles from the Module (part 22)

Wheel Dis-assembly: Removing The Quick Release Adapter (part 21)

Wheel Dis-assembly: Removing Paddles from the Module (part 22)

For APM (as shown): Remove the six M3 x 8.0mm Long Socket Countersunk Head Screws from each Module. A 2.0mm A/F Hex Key is required. 


MPM and Standard (non-magnetic) Paddle Modules:  Remove the two M3 x 8.0mm Long Socket Countersunk Head Screws from each Module. 


(store the screws in your small container)



Attaching the Sim Art Adapters: Quick Release Body (part 23)

Wheel Dis-assembly: Removing The Quick Release Adapter (part 21)

Wheel Dis-assembly: Removing Paddles from the Module (part 22)

Locate BAG 1 and the main Quick Release Body.


BAG 1 has three parts: Dovetailed adapter, disc (round for QR1, Rectangular for QR2) and black M3 x 8mm Socket Countersunk Screw.

Attaching the Sim Art Adapters: Quick Release Body (part 24)

Attaching the Sim Art Adapters: Quick Release Pin Assembly (part 26)

Attaching the Sim Art Adapters: Quick Release Body (part 25)

You have the option to store the 11 small white rubber covers from the PCB switches in the Quick Release dovetailed adapter (as shown).


Alternatively keep these covers in your small container for now, for later assembly back onto the PCB (see part 32).

Attaching the Sim Art Adapters: Quick Release Body (part 25)

Attaching the Sim Art Adapters: Quick Release Pin Assembly (part 26)

Attaching the Sim Art Adapters: Quick Release Body (part 25)

Insert the black disc from the top of the adapter. 


Insert the main dovetailed adapter into the bottom of the Quick Release Body.


Join the two parts with the black M3 x 8mm Countersunk Screw. A 2.0mm A/F Hex Key is required.


Attaching the Sim Art Adapters: Quick Release Pin Assembly (part 26)

Attaching the Sim Art Adapters: Quick Release Pin Assembly (part 26)

Attaching the Sim Art Adapters: Quick Release Pin Assembly (part 26)

Locate BAG 2 and the main Quick Release Pin Assembly.


Attaching the Sim Art Adapters: Quick Release Pin Assembly (part 27)

Attaching the Sim Art Adapters: Quick Release Pin Assembly (part 27)

Attaching the Sim Art Adapters: Quick Release Pin Assembly (part 26)

Slide the Quick Release Pin Assembly into the dovetailed adapter. 


The Ribbon cable should go into the slot as shown.


Attaching the Sim Art Adapters: Quick Release Pin Assembly (part 28)

Attaching the Sim Art Adapters: Quick Release Pin Assembly (part 27)

Attaching the Sim Art Adapters: Quick Release Pin Assembly (part 28)

Take the four M4 x 25mm* long Socket Cap Head Screws and circular plate from your small storage container. Assemble as shown using a 3.0mm A/F Hex Key.


*Note: Screw length will vary if using a QR2

Attaching the Sim Art Adapters: PCB Assembly (part 29)

Attaching the Sim Art Adapters: Quick Release Pin Assembly (part 27)

Attaching the Sim Art Adapters: Quick Release Pin Assembly (part 28)

Locate BAG 3,  PCB Assembly and Fastenings from your small container:


Fastenings: 

Qty 2: M6 Thin Nut and Serrated Washers

Qty 3: M9 Thin Nut and Serrated Washers

Qty 2: Toggle Switch Rubber Covers

Qty 6: 3mm dia. x 8mm long Flanged Head Phillips Screws


Attaching the Sim Art Adapters: PCB Assembly (part 30)

Attaching the Sim Art Adapters: PCB Assembly (part 30)

Attaching the Sim Art Adapters: PCB Assembly (part 30)

Position the dovetailed adaptor onto the PCB as shown.


Attaching the Sim Art Adapters: PCB Assembly (part 31)

Attaching the Sim Art Adapters: PCB Assembly (part 30)

Attaching the Sim Art Adapters: PCB Assembly (part 30)

Carefully flip the two back over as shown. 


Take the 6 (3mm dia. x 8mm long Flanged Head Phillips) Screws from your small container and attach the PCB to the dovetailed adapter. A Philips PH2 Screwdriver is required.


Attaching the Sim Art Adapters: PCB Assembly (part 32)

Attaching the Sim Art Adapters: PCB Assembly (part 30)

Attaching the Sim Art Adapters: PCB Assembly (part 32)

If you decided you didn't want to store the 11 small white rubber switch covers (as shown in part 24) you can re-attach them to the PCB as shown. 


Note: Do so at your own risk as they can easily fall off, but once the PCB Assembly is mounted on the display, they will not be at risk of falling off.

Attaching the Sim Art Adapters: PCB Assembly (part 33)

Attaching the Sim Art Adapters: PCB Assembly (part 33)

Attaching the Sim Art Adapters: PCB Assembly (part 32)

Take the two M6 thin nuts and serrated washers and re-attach to the toggle switches as shown. This can be done by hand.


Attaching the Sim Art Adapters: PCB Assembly (part 34)

Attaching the Sim Art Adapters: PCB Assembly (part 33)

Attaching the Sim Art Adapters: PCB Assembly (part 34)

Attach the two rubber covers onto the toggle switches as shown.

Attaching the Sim Art Adapters: PCB Assembly (part 35)

Attaching the Sim Art Adapters: PCB Assembly (part 33)

Attaching the Sim Art Adapters: PCB Assembly (part 34)

Take the three M9 thin nuts and serrated washers and re-attach to the Rotary switches as shown. This can be done by hand.

Attaching the Sim Art Adapters: Rear Bottom Cover (part 36)

Attaching the Sim Art Adapters: Rear Bottom Cover (part 36)

Attaching the Sim Art Adapters: Rear Bottom Cover (part 36)

Locate BAG 4 and the Rear Bottom Cover.


Attaching the Sim Art Adapters: Rear Bottom Cover (part 37)

Attaching the Sim Art Adapters: Rear Bottom Cover (part 36)

Attaching the Sim Art Adapters: Rear Bottom Cover (part 36)

Take the two 3mm dia. x 15mm long countersunk screws for plastic from your small container and attach the dovetailed adapter to the Rear Bottom Cover. A 2.5mm A/F Hex Key is required.


Attaching the Sim Art Adapters: Left Grip Assembly (part 38)

Attaching the Sim Art Adapters: Rear Bottom Cover (part 36)

Attaching the Sim Art Adapters: Left Grip Assembly (part 38)

Locate BAG 5 and the Left Grip Assembly.

Attaching the Sim Art Adapters: Left Grip Assembly (part 39)

Attaching the Sim Art Adapters: Right Grip Assembly (part 41)

Attaching the Sim Art Adapters: Left Grip Assembly (part 38)

Press Fit the Dovetailed Adapter into the three holes on the rear of the Grip Assembly.


Attaching the Sim Art Adapters: Right Grip Assembly (part 40)

Attaching the Sim Art Adapters: Right Grip Assembly (part 41)

Attaching the Sim Art Adapters: Right Grip Assembly (part 41)

Locate BAG 6 and the Right Grip Assembly.

Attaching the Sim Art Adapters: Right Grip Assembly (part 41)

Attaching the Sim Art Adapters: Right Grip Assembly (part 41)

Attaching the Sim Art Adapters: Right Grip Assembly (part 41)

Press Fit the Dovetailed Adapter into the three holes on the rear of the Grip Assembly.

Attaching the Sim Art Adapters: Wheel Plate Assembly (part 42)

Attaching the Sim Art Adapters: Wheel Plate Assembly (part 42)

Attaching the Sim Art Adapters: Wheel Plate Assembly (part 42)

Locate BAG 7, Wheel Plate Assembly, Rotary Knobs and Fastenings from your small container.


Fastenings:

Qty 2: 3mm dia. x 15mm long countersunk

screws for plastic.

Qty 2: M4  x 18.5mm long "special"

countersunk screws.

Qty 2: M4  x 16mm long countersunk screws.


Attaching the Sim Art Adapters: Wheel Plate Assembly (part 43)

Attaching the Sim Art Adapters: Wheel Plate Assembly (part 42)

Attaching the Sim Art Adapters: Wheel Plate Assembly (part 42)

Attach the three Rotary knob shafts to the main part as shown.


Attaching the Sim Art Adapters: Wheel Plate Assembly (part 44)

Attaching the Sim Art Adapters: Wheel Plate Assembly (part 42)

Attaching the Sim Art Adapters: Wheel Plate Assembly (part 45)

Place the dovetailed adapter plate as shown.


Once in place, holding the two halves together, carefully flip over to the wheelplate's front.

Attaching the Sim Art Adapters: Wheel Plate Assembly (part 45)

Attaching the Sim Art Adapters: Wheel Plate Assembly (part 45)

Attaching the Sim Art Adapters: Wheel Plate Assembly (part 45)

Attach the wheel plate to the dovetailed adapter using the six screws (qty 2: 3mm dia. x 15mm long countersunk screws for plastic.

qty 2: M4  x 18.5mm long "special"

countersunk screws, qty 2: M4  x 16mm long countersunk screws)


Attach the three Rotary Knobs. 

Attaching the Sim Art Adapters: Left Paddle Assembly (part 46)

Attaching the Sim Art Adapters: Wheel Plate Assembly (part 45)

Attaching the Sim Art Adapters: Left Paddle Assembly (part 46)

Locate BAG 8, Left Paddle Assembly and Fastenings from your small container.


Fastenings:

For APM (as shown): six M3 x 8mm Long Socket Countersunk Head Screws from each Module. A 2.0mm A/F Hex Key is required. 


MPM and Standard (non-magnetic) Paddle Modules:  Two M3 x 8.0mm Long Socket Countersunk Head Screws.




Attaching the Sim Art Adapters: Left Paddle Assembly (part 47)

Attaching the Sim Art Adapters: Wheel Plate Assembly (part 45)

Attaching the Sim Art Adapters: Left Paddle Assembly (part 46)

For APM (as shown):

Attach the paddles to the dovetailed adapter with the six M3 x 8mm Long Socket Countersunk Screws. A 2.0mm A/F Hex Key is required.


For MPM and Standard (non-magnetic) Paddle Modules: 

Attach the paddles to the dovetailed adapter with the two M3 x 8mm Long Socket Countersunk Screws. A 2.0mm A/F Hex Key is required.

Attaching the Sim Art Adapters: Right Paddle Assembly (part 48)

Attaching the Sim Art Adapters: Right Paddle Assembly (part 48)

Attaching the Sim Art Adapters: Right Paddle Assembly (part 48)

Locate BAG 9, Right Paddle Assembly and Fastenings from your small container.


Fastenings:

For APM (as shown): six M3 x 8mm Long Socket Countersunk Head Screws from each Module. A 2.0mm A/F Hex Key is required. 


MPM and Standard (non-magnetic) Paddle Modules:  Two M3 x 8.0mm Long Socket Countersunk Head Screws.


Attaching the Sim Art Adapters: Right Paddle Assembly (part 49)

Attaching the Sim Art Adapters: Right Paddle Assembly (part 48)

Attaching the Sim Art Adapters: Right Paddle Assembly (part 48)

For APM (as shown):

Attach the paddles to the dovetailed adapter with the six M3 x 8mm Long Socket Countersunk Screws. A 2.0mm A/F Hex Key is required.


For MPM and Standard (non-magnetic) Paddle Modules: 

Attach the paddles to the dovetailed adapter with the two M3 x 8mm Long Socket Countersunk Screws. A 2.0mm A/F Hex Key is required.

Attaching the Sim Art Adapters: Left Paddle Module (part 50)

Attaching the Sim Art Adapters: Right Paddle Assembly (part 48)

Attaching the Sim Art Adapters: Left Paddle Module (part 50)

Locate BAG 10, Left Paddle Module and  two M5 x 12mm Long Socket Cap Head Fastenings from your small container.


Attaching the Sim Art Adapters: Left Paddle Module (part 51)

Attaching the Sim Art Adapters: Right Paddle Module (part 52)

Attaching the Sim Art Adapters: Left Paddle Module (part 50)

Attach The dovetailed adapter to the paddle module (as shown) with the two M5 x 12mm Long Socket Cap Head Screws. A 4.0 A/F Hex Key is required.


APM is shown but it is the same for MPM and Standard (non-magnetic) paddle modules

Attaching the Sim Art Adapters: Right Paddle Module (part 52)

Attaching the Sim Art Adapters: Right Paddle Module (part 52)

Attaching the Sim Art Adapters: Right Paddle Module (part 52)

Locate BAG 11, Right Paddle Module and  two M5 x 12mm Long Socket Cap Head Fastenings from your small container.

Attaching the Sim Art Adapters: Left Paddle Module (part 53)

Attaching the Sim Art Adapters: Right Paddle Module (part 52)

Attaching the Sim Art Adapters: Right Paddle Module (part 52)

Attach the dovetailed adapter to the paddle module (as shown) with the two M5 x 12mm Long Socket Cap Head Screws. A 4.0 A/F Hex Key is required.


APM is shown but it is the same for MPM and Standard (non-magnetic) paddle modules

Attaching the Sim Art Adapters: Rear Main Cover (part 54)

Attaching the Sim Art Adapters: Rear Main Cover (part 54)

Attaching the Sim Art Adapters: Rear Main Cover (part 54)

Locate BAG 12, Rear Main Cover and two 3mm dia. x 15mm Long Countersunk Fastenings from your small container.


Attaching the Sim Art Adapters: Rear Main Cover (part 55)

Attaching the Sim Art Adapters: Rear Main Cover (part 54)

Attaching the Sim Art Adapters: Rear Main Cover (part 54)

Attach the dovetailed adapter to the rear main cover as shown. There are two small "pips" that locate the bottom section of the adapter to the metal chassis holes.



Attaching the Sim Art Adapters: Rear Main Cover (part 56)

Attaching the Sim Art Adapters: Rear Main Cover (part 54)

Attaching the Sim Art Adapters: Rear Main Cover (part 56)

Flip over and attach the two 3mm dia. x 15mm long Countersunk Screws to the top part of the dovetailed adapter.


Installing your Sim Art (part 57)

Installing your Sim Art (part 58)

Attaching the Sim Art Adapters: Rear Main Cover (part 56)

You will need the fastenings and Stainless Steel Standoffs (if you purchased the Deluxe Version with Clear Acrylic Front Panel)

Installing your Sim Art (part 58)

Installing your Sim Art (part 58)

Installing your Sim Art (part 58)

PLEASE DO NOT ATTEMPT TO INSTALL ALONE. Two people are recommended for the install.


Choose a suitable wall and position for Displaying your Deconstructed Wheel Display. 


We recommend you avoid a position where it receives a lot of direct light (particularly if you opted for the Deluxe Version with the Clear Acrylic Front) 


We recommend you position the Graphic Panel at a height between 132cm (52 inches) and 158cm (62 inches). This measurement is from the floor to the bottom edge of the Graphics Panel.


Once you are happy with your location and height, use a spirit level (as shown).



Installing your Sim Art (part 59)

Installing your Sim Art (part 58)

Installing your Sim Art (part 58)

Whilst one person maintains the spirit levelled position of the graphics panel, the second person must "spot" through the four corner holes, using a sharp pointed object. 


Use something like an engineers scriber or small screw driver to make a mark on the wall.

Installing your Sim Art (part 60)

Installing your Sim Art: Standard Display (part 61)

Installing your Sim Art: Standard Display (part 61)

We supply Fischer DuoPower Rawl Plugs. These can be used on most wall types (hence the product name and why we chose them).


Drill a 6mm diameter hole. The depth is dependent on the wall type your are drilling into. 


Here is a video to help:

https://youtu.be/THvU6l_Ra7s 


Once the Fischer DuoPower Rawl Plugs are installed, we have two methods of attaching the Graphic Panel, depending on which Kit you purchased. 


For Standard Display: go to part 61. 

For the Deluxe Display (with additional Clear Front Panel and Stainless Steel Stand-Offs):

go to part 62.

Installing your Sim Art: Standard Display (part 61)

Installing your Sim Art: Standard Display (part 61)

Installing your Sim Art: Standard Display (part 61)

Standard Display:

With the supplied Screws and Cap Covers, attach the Graphics Panel to the wall using a Philips PH2 Screwdriver.  


DO NOT OVER TIGHTEN as this will crush the panel. Each hole has a crush resistant insert installed. Screw up to these inserts. 


Close the screw cap covers. You are now ready to install the wheel parts. 


Now go to Part 65.



Installing your Sim Art: Deluxe Display (part 62)

Installing your Sim Art: Standard Display (part 61)

Installing your Sim Art: Standard Display (part 63)

Deluxe Display (with additional Clear Front Panel and Stainless Steel Stand-Offs):


With the supplied Screws and Cap Covers attach the Graphics Panel to the wall using a Philips PH2 Screwdriver. Fit ONLY two fixings DIAGONAL TO EACH OTHER, top left and bottom right. DO NOT OVER TIGHTEN as to crush the panel. Each hole has a crush resistant insert installed. Screw up to these inserts. 


DO NOT CLOSE THE SCREW CAPS as these are temporary installations. 

Installing your Sim Art: Standard Display (part 63)

Installing your Sim Art: Standard Display (part 63)

Installing your Sim Art: Standard Display (part 63)

Install two of the Stainless Steel Stand-Offs (top right and bottom left).


DO NOT OVER TIGHTEN as to crush the panel. Each hole has a crush resistant insert installed. Screw up to these inserts. 

Installing your Sim Art: Deluxe Display (part 64)

Installing your Sim Art: Standard Display (part 63)

Installing your Sim Art: Deluxe Display (part 65)

Unscrew the two screws with cap covers and replace them with the Stainless Steel Stand-Offs.

Installing your Sim Art: Deluxe Display (part 65)

Installing your Sim Art: Standard Display (part 63)

Installing your Sim Art: Deluxe Display (part 65)

Starting from the bottom and working your way up, attach each wheel part as shown. These simply slide onto the male dovetails.



Installing your Sim Art: Deluxe Display (part 66)

Time to admire your work...

Installing your Sim Art: Deluxe Display (part 66)

Attach the Clear Acrylic Panel. 


IMPORTANT! To avoid scratching the panel, make sure that the each Stainless Steel Stand-off End Cap has a silicone washer either side of the acrylic panel.  

Installing your Sim Art: Deluxe Display (part 67)

Time to admire your work...

Installing your Sim Art: Deluxe Display (part 66)

Congratulations! Your Display is now complete.




Time to admire your work...

Time to admire your work...

Time to admire your work...

Go make yourself a nice cup of tea, sit back and admire the results of your dismantling, rebuilding and installation skills :-)



Repair Kit Solutions: Bottom Rear Cover Standoffs (part 68)

Time to admire your work...

These can be damaged from screwing in at an angle or from over tightening the screw.

The repair parts provided are 3D printed.

These are also handed (left hand and a right handed part). Handle with care as the side walls are fragile until glued in position.

Cut the standoff back with something like

sharp wire cutters. Superglue our replacement making sure it doesn't sit higher than the rear cover edge. Use the other standoff as a reference.

Repair Kit Solutions: Top Rear Cover Standoffs (part 69)

Repair Kit Solutions: Top Rear Cover Standoffs (part 69)

These can be damaged from screwing in at an

angle or from over tightening the screw.

The repair parts provided are 3D printed.

Cut the standoff back with something like

sharp wire cutters. Superglue our replacement making sure it doesn't sit higher than the rear

cover. Use the other standoff as a reference.


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